We're at a disadvantage to start with. We war here with heroes down. So good clans are gonna beat us. We were out matched to begin with in this war, and put up a decent fight. If we continue to war I sat we vote to sit our not.
That's sort of the mindset I take with ten man wars. This war, for instance, I knew we were outmanned a little bit so I let the other clan attack first/waited to attack to see if they messed up their attacks and if they did, we would have a chance. It's not very hard to round up 3-4 guys in the last few hours to win a 10 man war.
Dark spell lab announced. First spell poison gas for defensive troops. Finally something exciting. On phone. https://m.youtube.com/watch?feature=youtu.be&v=qFvIXDdwlJQ You can also queue spells
I'm coming back to the clan after I finish this war with my dad's clan, AQ is back up. Was gonna recruit him to the TMB clan because he has a near-maxxed out base but he's still in the beginnings of learning how to GoWiPe and exclusively attacks way too far down
You can get a pretty good idea of their effectiveness from that video. They don't seem too overpowered.
https://www.reddit.com/r/ClashOfClans/comments/3bdh2t/news_list_of_confirmed_update_additions/ For those curious about the update
In thankful for new content, but I really care way more about banning xmod/sandboxers than anything else.
also, i think it will be mandatory now to take a poison spell and keep high HP units like drags or valks () in the CC at least when poison spells get upgraded enough
As the resident jew of the clan I don't think your opinion matters on policy or the implementation of them.
As the resident Jew of the clan, how do you feel about dropping gas on the poor troops held within the confines of a clan castle?
Managed to get a hold of the new update files. For proof I am also showing the new images of the Dark Spell Factory Levels Dark Spell Factory Level 1 Image TH Level 8 Cost 1,500,000 Build Time 4 Days Unlocks Poison Dark Spell Factory Level 2 Image TH Level 8 Cost 2,500,000 Build Time 6 Days Unlocks Earthquake Dark Spell Factory Level 3 Image TH Level 9 Cost 3,500,000 Build Time 8 Days Unlocks Haste It looks like Dragons Level 4 are available at TH9 for 7million and Dragons Level 5 are available at TH10 for 8million Poison Spell Level 1 Nothing takes down enemy troops better than this deadly poison! Cast this spell to create a lingering toxic cloud that slows and rapidly drains the health of enemy units. Poison Spells have no effect on enemy structures. Image Cost: 95 Brew Time: 15 Minutes Poison Spell Level 2 Upgrade Lab: Level 6 Upgrade Cost: 25,000 Upgrade Time: 4 Days Cost: 110 Brew Time: 15 Minutes Poison Spell Level 3 Upgrade Lab: Level 6 Upgrade Cost: 50,000 Upgrade Time: 6 Days Cost: 125 Brew Time: 15 Minutes Poison Spell Level 4 Upgrade Lab: Level 7 Upgrade Cost: 75,000 Upgrade Time: 10 Days Cost: 140 Brew Time: 15 Minutes Earthquake Spell Level 1 Weaken walls and buildings with crippling earthquakes! Earthquake Spells cause structures to lose a portion of their remaining hitpoints. Walls are especially vulnerable to this effect. Earthquake Spells can also cause structures that are almost destroyed to collapse instantly! Image Cost: 125 Brew Time: 15 Minutes Earthquake Spell Level 2 Upgrade Lab: Level 6 Upgrade Cost: 30,000 Upgrade Time: 6 Days Cost: 140 Brew Time: 15 Minutes Earthquake Spell Level 3 Upgrade Lab: Level 6 Upgrade Cost: 60,000 Upgrade Time: 8 Days Cost: 160 Brew Time: 15 Minutes Earthquake Spell Level 4 Upgrade Lab: Level 7 Upgrade Cost: 90,000 Upgrade Time: 12 Days Cost: 180 Brew Time: 15 Minutes Haste Spell Level 1 Put some hustle in even your heaviest units! Haste Spells lack the damage boost of Rage Spells, but provide an even better boost to movement speed. A lower storage space also allows you to take more of them into battle! Image Cost: 80 Brew Time: 15 Minutes Haste Spell Level 2 Upgrade Lab: Level 7 Upgrade Cost: 40,000 Upgrade Time: 8 Days Cost: 85 Brew Time: 15 Minutes Haste Spell Level 3 Upgrade Lab: Level 8 Upgrade Cost: 80,000 Upgrade Time: 10 Days Cost: 90 Brew Time: 15 Minutes Haste Spell Level 4 Upgrade Lab: Level 8 Upgrade Cost: 100,000 Upgrade Time: 14 Days Cost: 95 Brew Time: 15 Minutes Going to post Update Text here: The Rise of Master Spellcasters and Legends The Dark Spell Factory is here with three new spells! Dragon level 5 sets its golden gaze on Town Hall 10 A second Air Sweeper will help clear the skies, starting at Town Hall 9 New Leagues are here, including the Legend League Tournament and Legend Trophies! The Dark Spell Factory Harness Dark Elixir to make spells with advanced tactics, starting at Town Hall 8 Poison Spell: Make a toxic cloud that slows and drains the health of defending troops Earthquake Spell: Rattles away the hitpoints from buildings and Walls Haste Spell: The fastest speed boost ever, at half the storage space of a Rage Spell These Dark Spells take half the space of regular spells. Mix, match and experiment! New Leagues and the Legend League Tournament Introducing Titan League and the ultra-prestigious Legend League at 5000 Trophies! Legend League Tournaments are a new challenge for top players, ending once a month Tournament Legends get their final standings featured in the Top Players tab and profile Each tournament resets Legends to 5000 Trophies and converts extras into permanent Legend Trophies! Game Balancing Training times in the Spell Factory have been reduced Extra Spells can now be queued in Spell Factories, even if your Spell Storage is full All resource storages are now immune to all direct spell damage Clan Tournaments are one month long and award more gems to more players per Clan Barbarian, Archer, Dragon and P.E.K.K.A training cost adjusted for some levels Several building hitpoint values have been increased Inferno Tower's Single firing mode now charges to full power slightly faster A.I. Improvements Troops and Heroes are less likely to target walls unnecessarily (even the Archer Queen) Troops and Heroes will not continue bashing through walls to get to a destroyed target Wall Breakers now avoid retargeting towards unnecessary walls when deployed in groups Fixed rare cases where defending Heroes or defenses might get stuck and not attack Interface Improvements Train your army with a new Training button just above Attack - no more Barracks-hunting Army Overview lets you view, request troops and edit your army, including spells! Quick-tabs have been added to training views to make cycling between buildings easier Troop selection when attacking has been cleaned up with new visuals and sounds You can now filter offensive Clan Chat by enabling the Clan Chat Filter in the Settings Arabic and Traditional Chinese languages are now supported! edit New Spell Times Lightning & Healing reduced to 20 minutes Rage, Jump & Freeze reduced to 30 minutes
We had a VIP return and i guess you were booted to make room. Didnt know you were TMB. Trying to figure out how to invite. If we cant just rejoin tomorrow. Sorry man
Dark Spell Factory Image Level Unlocked Cost Build Time Unlocks Image 1 TH 8 1,500,000 E 4 Days Poison Image 2 TH 8 2,500,000 E 6 Days Earthquake Image 3 TH 9 3,500,000 E 8 Days Haste Draogon Level Training Cost Hitpoints DPS Upgrade Cost Upgrade Time Laboratory Level 4 37,000 2,500 200 7,000,000 14 Days 7 5 42,000 2,700 220 8,000,000 14 Days 8 Poison Spell Nothing takes down enemy troops better than this deadly poison! Cast this spell to create a lingering toxic cloud that slows and rapidly drains the health of enemy units. Poison Spells have no effect on enemy structures. Image Level Cost Brew Time Upgrade Cost Upgrade Time Laboratory Level Image 1 95 DE 15 minutes 2 110 DE 15 minutes 25,000 DE 4 days 6 3 125 DE 15 minutes 50,000 DE 6 Days 7 4 140 DE 15 minutes 75,000 DE 10 Days 8 Earthquake Spell Weaken walls and buildings with crippling earthquakes! Earthquake Spells cause structures to lose a portion of their remaining hitpoints. Walls are especially vulnerable to this effect. Earthquake Spells can also cause structures that are almost destroyed to collapse instantly! Image Level Cost Brew Time Upgrade Cost Upgrade Time Laboratory Level Image 1 125 DE 15 minutes 2 140 DE 15 minutes 30,000 DE 6 days 6 3 160 DE 15 minutes 60,000 DE 8 Days 7 4 180 DE 15 minutes 90,000 DE 12 Days 8 Haste Spell Put some hustle in even your heaviest units! Haste Spells lack the damage boost of Rage Spells, but provide an even better boost to movement speed. A lower storage space also allows you to take more of them into battle! Image Level Cost Brew Time Upgrade Cost Upgrade Time Laboratory Level Image 1 80 DE 15 minutes 2 85 DE 15 minutes 40,000 DE 6 days 7 3 90 DE 15 minutes 80,000 DE 8 Days 8 4 95 DE 15 minutes 100,000 DE 12 Days 8 fixed for swim.
Yeah I probably wasn't very active. I decided I was going to wait until TH8 to start warring, so I'm there now. Probably want to wait a couple more weeks to get my defenses in shape and my lab upgrades complete.