SMITE

Discussion in 'Video Game and Fantasy Football Board' started by pacey, Jun 26, 2015.

  1. pacey

    pacey Well-Known Member
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    Does anyone play? PC or XBOX1
    Have extra Closed Beta Codes if anyone wants/needs. Open Beta on XB1 Launches in two weeks.
     
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  2. cutig

    cutig My name is Rod, and I like to party
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    I'd take an extra beta key for XB1... feel like that game could translate pretty well
     
  3. pacey

    pacey Well-Known Member
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    I just went into my email to get one of them because I had 3 left, used one, and it looks like I deleted the email that they were in. Sorry.
    It is awesome. There is les communication for certain types of game play compared to the PC but it is great game because there are so many different Gods to play as.
     
  4. Gin Buckets

    Gin Buckets Well-Known Member
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    Literally 1 thread on this game? It's fantastic. Even got Super Vegeta to start playing it recently.
     
  5. ukcats8

    ukcats8 smugapari
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    Kentucky Wildcats

    I'll team up with you bros if you ever need one. Smite is fun as hell
     
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  6. Super Vegeta

    Super Vegeta I'm starting to feel like I'm entering my slut era
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    I'll be up for some tonight.
     
  7. Gin Buckets

    Gin Buckets Well-Known Member
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    Kumbhakarna can suck it man.

    We could also use this thread to post fav builds.
     
  8. ukcats8

    ukcats8 smugapari
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    That Artemis build was legit or I randomly had a monster game. Gonna go with the former, haha
     
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  9. superfly0212

    superfly0212 Where are my testicles, Summer?
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    i played a few games last summer. can't really get into it. i never liked league of legends either though.
     
  10. Gin Buckets

    Gin Buckets Well-Known Member
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    I love it. Been playing the crap out of it when I'm not on OW or BF1.
     
  11. ukcats8

    ukcats8 smugapari
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    Kentucky Wildcats

    It's free. Micro-transactions for cosmetic items, and there is a "god pack" to unlock every god. I don't remember how many are playable without it though. Maybe 10 or so of the 80?
     
  12. Gin Buckets

    Gin Buckets Well-Known Member
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    Yep. Free. Think it's worth the money for the God pack. Really enjoying this game
     
  13. BlazingRebel

    BlazingRebel Dog Crew Founder Migraine Connoisseur
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    After playing so many over head camera MOBAs I just can't get into Smite or Paragon though I tried. Plus on a tv it is hard to read the mini map on such a large screen compared to being on a focused smaller screen on PC.
     
  14. Gin Buckets

    Gin Buckets Well-Known Member
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    Fun as hell still... I've been playing this more than OW lately. I pretty much stick to Arena, maybe check that mode out BlazingRebel

    Fav of each class are as follows (changes weekly it seems outside of Xbalanque and Kulkulkan)....

    Edit... This list is now laughable after my favs with the exception of Guardian. Bacchus is by far my fav guard now.

    Hunter:
    1) Xbalanque
    2) Cupid (This will change soon, but I've been having loads of fun with him. It's imperative to hit the heart bomb)
    3)Izanami, Artemis, Ah Cab

    Mage:
    1) Kulkulkan
    2) Raijin, Vulcan, Freya

    Warrior: (I suck with these outside of Osiris)
    1) Osiris
    2) Odin, Bellona, Sunwukong?

    Assassin:
    1) Bastet (played for the first time just yesterday and already have my best results of any assassin)
    2) Ne Zha (Most fun to play, so bursty, but so important to hit your shots)
    3) Loki, Ne Zha, Thor, Awilix, Arachne

    Guardian:
    1) Ymir
    2) Kumbhakarna (I guess, I'm p bad with most of the Guardians outside of Ymir)
     
    #15 Gin Buckets, Jan 11, 2017
    Last edited: May 2, 2017
  15. ukcats8

    ukcats8 smugapari
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    Try Bacchus if you want a good/easy-to-play guardian.

    He can 100-0 mages/hunters from level 5 on. Jump on them, then use the burp/stun. If they're low hp, use your ult. If not, smack em a couple of times while they're stunned, then ult when they're running away. His jump is great for escaping. His stun is great for CC. His Ult is great for cleanup kills too. It has a decent AOE, so always use it similar to an execution ult. Can also be used if you're about to get burst, and need to stagger them until your jump is off cooldown to escape.
     
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  16. pacey

    pacey Well-Known Member
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    You play on PC or XBOX. Would like to add to my friends list
     
  17. ukcats8

    ukcats8 smugapari
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    Kentucky Wildcats

    I'm on xbox - ukace1
     
  18. Gin Buckets

    Gin Buckets Well-Known Member
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    XB1 -- play all the time. NomadHokie

    Space -- pull the trigger and DL, it's a great change of pace.
     
    #19 Gin Buckets, Jan 27, 2017
    Last edited: Jan 27, 2017
  19. Gin Buckets

    Gin Buckets Well-Known Member
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    Cernunnos is absolutely OP... My build has him hitting 500 per shot at a machine gun pace towards the end. I'm hitting like 50k+ player damage per game. He can absolutely take over an arena match -- I haven't played with him on the other map style.

    Really wish more folks played this. The only one from TMB I play with is Taco Sa1ad. Super Vegeta and @UKace used to, but haven't seen em rock it in a while.
     
  20. pacey

    pacey Well-Known Member
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    I play on PC. And yes he needs a nerf. I do have it on XB1 but I don't think it's as good on console.
     
  21. Gin Buckets

    Gin Buckets Well-Known Member
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    I play on PC as well, but like it much better on console. I think it's bc I'm still such an amateur on PC and am not used to the controls yet, however.
     
  22. pacey

    pacey Well-Known Member
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    Opposite for me. I find the aiming better on pc. Some gods I like better on console though. Just depends. Overall I think the concept is great.
     
  23. Gin Buckets

    Gin Buckets Well-Known Member
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    HEYO... Wowsa. Most of this game was 4v5 and I believe the 5th that's not on the screen was a healer though I could be wrong. Taco Sa1ad

    [​IMG]
     
  24. Gin Buckets

    Gin Buckets Well-Known Member
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    This list is pretty different now..... Bastet, Kuku, and Xbalanq are all level 10.

    Hunter:
    1) Xbalanque
    2) Cernunnos
    3) I don't have a 3rd I play with, unless you include Freya in this category

    Mage:
    1) Kulkulkan
    2) Ah Puch
    3) Vulcan (only because of that game posted above)

    Warrior: (By far my worst class, but I love playing them)
    1) Osiris
    2) Bellona
    3) Vamana

    Assassin:
    1) Bastet (One of my 3 best characters in the game)
    2) She's pretty much the only assassin I play anymore... I had some good games with Arachne and Ao Kuang (mage assassin) recently though.

    Guardian:
    1) Bacchus (my next level 10)
    2) Khumba
    3) Geb/Ymir
     
  25. Gin Buckets

    Gin Buckets Well-Known Member
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    Encountered the most toxic player I've ever played with in any game this weekend on Smite. First off, this was an unranked Arena match. This guy picks Scylla, and we start the game. Within about 4 minutes he's 0-3-0, and completely out of position in each of his 3 deaths. Like a normal toxic player, he blamed the team for his own shitty positioning with the "You Rock! Cancel that" spam.

    Finally, he goes "Bye" and literally sits in the base without leaving for the last 15 minutes. Instead he decided to just harass the team from the safety of his own base. Every time someone would die he'd say "You Rock! You Rock! You Rock! Cancel that!" and when we were in the base he'd try to hit us. He even ulted me inside the base one time. It was mind blowing. Just leave the game dude, no need to be a complete immature childish baby after about 4 minutes because things aren't going your way.

    Why in the world is someone this mentally unstable playing video games in the first place? If you can't handle a team based PvP game in a casual game mode, I think it's time to give up on PvP games altogether.
     
  26. Emma

    Emma
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    Welcome to smite, especially Xbox smite

    I love the game and play a lot but I cannot stand the toxic environment, 4 man clans who report you if you do something they don't like, and the server stability problems
     
  27. Emma

    Emma
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    I would kill for the Grim Shadow Nox skin too
     
  28. Gin Buckets

    Gin Buckets Well-Known Member
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    Server stability problems, especially lately, have been pretty obnoxious.

    I hit diamond with Zhong Kui this weekend, taking advantage of the bonus XP.

    I have been playing a ton of Erlang Shen lately as well, I love his style and want to be good with him so badly, but I'm just not. I'll have mostly mediocre games from a KDR standpoint, but only break 20k in player damage about half the time. I always take a shitload, but just don't seem to put out much. That's with a moderately offensive build too.
     
  29. Emma

    Emma
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    I wouldnt build crit with him and build shoes. Probably don't need fatalis either.

    Warrior/ninja, ichiv/obow, exe/titans, qins, cutting sword or fatalis if you do want it, situational item or defense.

    Also he's better in Clash vs Arena
     
    #30 Emma, Jul 3, 2017
    Last edited: Jul 3, 2017
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  30. Gin Buckets

    Gin Buckets Well-Known Member
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    That's good advice. I'll try out your build and let you know how it goes.

    I changed the previous build yesterday before seeing this, to something much cheaper and it actually worked much better. I went like 9-2-13 in my first game with him.

    I went with Warrior Tabi, Spirit Robe, Shifters, Winged Blade, Odysseus' Bow, and Bloodforge -- that's only like 13500ish and worked surprisingly well. It also measured out better than what I had been building previously for about 2-3k more.

    I took out Fatalis because it's too expensive now, and he has that ability naturally.

    I'm looking for a new Nemesis build as well... I changed that one last night to one I found online which was Ninja Tabi, Hastened Fatalis, Ichaival, Silverbranch Bow, Qin Sais, Shifters.... Depending on opponent I've been switching out one of the 2 cheap bows for Jotunn's to get the cooldowns, but I still don't love it.
     
  31. ukcats8

    ukcats8 smugapari
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    Kentucky Wildcats

    Fatalis on the hunter with the passive crit ability (forget which...Artemis? Neith?) Hnnnnnnn nnnngngngngnn

    Nothing better than chasing squishies down late game and melting their hp.

    I need to play this game again, but I'm too addicted to Overwatch :(
     
  32. Gin Buckets

    Gin Buckets Well-Known Member
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    Fatalis is 250 gold more expensive since you last played I believe. :(
     
  33. ukcats8

    ukcats8 smugapari
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    Kentucky Wildcats

    Shame. Mobility on a hunter is pretty important. I almost always put it in my builds :(

    I guess burst damage would be the way to go now?
     
  34. Gin Buckets

    Gin Buckets Well-Known Member
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    Keep in mind I only really play Arena. That said, CC is a much bigger part of the game this season than previous ones -- at least that's the way it seems to me and everyone I play with. It's almost as if whatever team has more stun/CC based characters on their team wins. I don't love it tbh.

    Edit: There was a big discussion I think on Reddit about hunters and Hastened, need to re-read it.
     
  35. Gin Buckets

    Gin Buckets Well-Known Member
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  36. Gin Buckets

    Gin Buckets Well-Known Member
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    Pretty annoyed with this.... I just built out 3 warriors the exact same way. Lolwat. Erlang has lower power, hits slower, has less mana and health than Bellona? Seems reasonable.
    Screen Shot 2017-08-23 at 2.42.53 PM.png
    Screen Shot 2017-08-23 at 2.42.21 PM.png
    Screen Shot 2017-08-23 at 2.49.01 PM.png
     
    #37 Gin Buckets, Aug 23, 2017
    Last edited: Aug 23, 2017
  37. Emma

    Emma
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    Bellona is bae
     
  38. Gin Buckets

    Gin Buckets Well-Known Member
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    Yeah, Bellona is awesome. Have her and Erlang to level 10, and Odin at 8. Sucks, because I probably like playing Erlang the most of these gods, but if the above is correct he's pretty broken. His abilities are shit, his ult has the nice heal at the end, but it's not better than Odin or Bellonas imo.

    Compared to Bellona, Erlang hits slower, doesn't hit as hard, has around 1,500 less health and like 600 less mana all while having less MP5 and HP5? It's not like his kit is so dominant they needed to pare it down, because that's absurd if correct.
     
  39. Gin Buckets

    Gin Buckets Well-Known Member
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    I'm about to play a game at work just so I can try out Achilles. I pretty much only play console, but this is worth it.
     
  40. Gin Buckets

    Gin Buckets Well-Known Member
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    Think we figured out the most cancerous team comp imaginable on Arena. Cerberus, Chronos, Ah Puch, Serqet, Guan Yu. Not sure why, or who we were playing, but we stomp 3 different teams in a row by over 300 twice, and the final game by 250.

    Maybe they were just bad, but I'm willing to keep testing. I'm not sure why more people don't play Chronos. He's super strong, and hard af to kill.
     
  41. Gin Buckets

    Gin Buckets Well-Known Member
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    WHOSE EXCITED FOR SEASON 6?!

    Just me? Ok. That's fine. I don't like it, but it's fine.

    Super Vegeta you promised me you'd play this with me buddy. Where have you been?
     
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  42. Emma

    Emma
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    I love the game, have way too many hours in it and can only stand the occasional MOTD or ranked game every now and then. Way too many bots out there.
     
  43. Gin Buckets

    Gin Buckets Well-Known Member
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    Season 6 patch notes:

    Project Olympus
    • Cross-Platform

    • Cross-play

    • Players on Xbox One, Nintendo Switch, and PC can now play with and against each other!

    • Normal Modes- Crossplay will be on by default, A new option has been added to the settings menu where players can restrict their crossplay

    • Ranked Game Modes- Will continue to be for their platform only, except the combination of Xbox One and Nintendo Switch

    • Players may now add friends from other platforms to their friends list, invite them to parties, & invite them to clans

    • Cross-progression

    • Players will now be able enjoy all of their content and progress on all platforms, Link your SMITE accounts on multiple platforms to a single Hi-Rez account to merge progression, All unlocked gods and skins that any merged account has unlocked will be available, All earned currency from all merged accounts will be added together, as well as worshippers

    • We will release more updates on how exactly to link and merge accounts as we approach the cross-progression launch day!

    • More info can be found on our FAQ, https://www.hirezstudios.com/crossplay/

    • Project Olympus Roadmap

    • Role Queue

    • Normal Conquest and Ranked Conquest will now have Role Queue

    • Before Queueing for the mode you will need to select your top 2 Roles

    • After the match is made, the matchmaker will look at role preferences and assign roles to achieve the situation where as many people get their preferred roles as possible

    • If there are any tie scenarios, the player with higher MMR in ranked, or the player who has not gotten their preferred role recently, will get priority

    • Each match you do not get a preferred role will increase your chances of getting it next match

    • Ranked

    • Ranked will be soft reset in 6.1

    • TP Gained has been increased, allowing players to progress through ranks at a more rapid pace to match the reduced split length.

    • The First Ranked Split will end on the first day of Patch 6.5

    • Rewards will no longer be given out based on Rank or God Leaderboard Rank

    • Players can still earn a skin and loading frame by winning 75 games and 150 games throughout all of Season 6

    • Players will now earn a Winner’s Chest each split for 15 Wins in Ranked.

    • Players will now earn 50 Gems each split for 75 Wins in Ranked.

    • Starting in Update 6.5

    • Players will no longer play Qualifying games, but will now start in bronze

    • Showing MMR in the UI

    • MMR based leaderboards
    Item Balance
    Blessings
    • Attacker's Blessing

    • Increased Stacks required to Evolve from 50 to 100

    • Defender’s Blessing

    • Increased Stacks required to Evolve from 50 to 75

    • Evolved Defender’s Blessing

    • Increased Health from 100 to 150

    • Increased Mana from 100 to 150

    • Specialist’s Blessing

    • Increased MP5 from 10 to 20

    • Increased Stacks required to Evolve from 50 to 75

    • Warrior’s Blessing

    • Increased Health And Mana Restored per trigger from 30 to 40

    • Evolved Warrior’s Blessing

    • Increased Evolved Bonus Protections from 10 to 15
    Relics
    • Horrific Emblem

    • Decreased Slow from 40% to 30%

    • Decreased Attack Speed Slow from 25% to 15%

    • Upgraded Horrific Emblem

    • Decreased Slow from 40% to 30%

    • Attack Speed Slow remains at 25%

    • Decreased Damage Dealt Debuff from 20% to 15%
    Consumables
    • New Item-Elixir of Speed - 2000g

    • This consumable increases your Movement Speed by 18% permanently

    • This effect does not stack with Movement Speed from Boots or Shoes

    • This effect lasts X Minutes

    • This item is only available in Conquest Game Modes
    Magical Items
    • New Item - Cursed Orb - 1600g

    • +55 Magical Power

    • +75 Mana

    • +20 MP5 to 15 MP5

    • +3% Movement Speed

    • PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 3 Magical Power per stack. Stacks last for 10s and stack up to 5 times. Enemy gods provide 5 stacks.

    • Doom Orb - 3300g

    • +135 Magical Power

    • +200 Mana

    • +25 MP5

    • +6% Movement Speed

    • PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 6 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

    • Book of Souls

    • Decreased Magical Power from 65 to 55

    • Book of Thoth

    • Decreased Cost from 2800 to 2650

    • Passive now only converts mana gained from Items

    • Increased amount of Mana Converted to Magical Power from 3% to 6%

    • Increased Bonus Mana Conversion when Evolved from 2% to 3%

    • Soul Reaver

    • Enemies that get hit by Soul Reaver’s Bonus Damage will take 50% less damage from this effect on subsequent hits. This reduction lasts 3s and refreshes on hit.

    • Obsidian Shard

    • Increased Cost from 2150 to 2300

    • Increased Magical Power from 60 to 70

    • Typhon’s Fang

    • Increased Magical Lifesteal from 10% to 15%

    • Dynasty Plate Helm

    • Increased Magical Power from 45 to 55

    • Stone of Binding

    • Increased Magical Power from 20 to 30

    • NEW PASSIVE - Successfully hitting an enemy god with Crowd Control will debuff the that decreases their Magical and Physical Protections by 15
    Physical Items
    • Malice

    • NEW PASSIVE - Successfully Hitting an Enemy with a Critical Strike will subtract 2s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

    • Poisoned Star

    • Increased from 2400 to 2500

    • Decreased Critical Strike Chance from 20% to 15%

    • Wind Demon

    • Decreased Cost from 2700 to 2600

    • Odysseus’ Bow

    • Increased Basic Attack Power Scaling on Passive form 50% to 60%

    • Silverbranch Bow

    • Increased Physical Power from 20 to 30

    • Runic Shield

    • Increased Health from 100 to 150

    • Ancile

    • Increased Cost from 2000 2150

    • Cudgel

    • Increased Physical Power from 5 to 10

    • Decreased Health from 100 to 50

    • Shillelagh

    • Decreased Cost from 1500 to 1300

    • Increased Physical Power from 10 to 15

    • Blackthorn Hammer

    • Increased Physical Power from 25 to 35

    • This passive now transitions from Cooldown Reduction to Mana Regeneration at 25% Mana, not 50%

    • Runeforged Hammer

    • Increased Physical Power from 40 to 55

    • Decreased Health from 250 to 200
    All-Class Items
    • Gauntlet of Thebes

    • Increased Health from 200 to 275

    • Emerald Talisman

    • Increased MP5 from 6 to 10

    • Stone of Gaia

    • Increased the Speed at which the Heal occurs from 10s to 5s

    • Decreased Internal Cooldown from 60s to 45s

    • Shield of Regrowth

    • Decreased Cost from 2100 to 2000

    • Increased HP5 from 10 to 15

    • Increased MP5 from 10 to 15

    • Spectral Armor

    • Increased Physical Protection from 60 to 70

    • Decreased Damage dealt to you from Critical Strikes from 60% to 50%
    Mask Items
    • Lono’s Mask

    • Increased Damage Dealt from -20% to -25%

    • Increased Healing Done from -20% to -25%

    • Rangda’s Mask

    • Increased Ability Damage Dealt from +15% to +20%

    • This means both Basic Attack and Ability damage are increased at the same amount, so the description will be simplified to just say “increased damage dealt”

    • Bumba’s Mask

    • Increased Physical Power from 20 to 30

    • Increased Magical Power from 50 to 65
    God Balance
    Warrior Class
    • Base Stats

    • Increased Base HP of all Warriors by 10

    • Increased Base HP per Level of all Warriors by 3
    Ah Muzen Cab
    • Swarm

    • Decreased Cooldown from 16/15/14/13/12 to 15/14/13/12/11

    • Honey

    • Decreased Mana cost from 75/80/85/90/95 to 60 at all ranks
    Anubis
    • Mummify

    • Increased Stun duration from 1.2/1.4/1.6/1.8/2s to 1.6/1.7/1.8/1.9/2s
    Ao Kuang
    • Dragon King's Sword (Passive) is being reworked.

    • Every 20 seconds Ao Kuang gets a stack of Dragon King's Sword. As long as he has a stack, his next non-ultimate ability that deals damage to an Enemy god will consume a stack to have its cooldown reduced by 2s and heals Ao Kuang for 5% of his Maximum Health. Successfully executing an Enemy god with King of the Eastern Seas fully charges Dragon King's Sword.

    • This effect can stack up to 3 times.
    Bacchus
    • Chug

    • Chug is now available at Level 1 and has a Rank 0.

    • Rank 0 Chug does not provide any Protections.

    • Rank 0 Chug costs 35 Mana.

    • Chug now provides 40% Drunk-o-Meter at all Ranks.
    Bastet
    • Razor Whip

    • Increased Physical Power scaling from 20% to 25%.

    • Declaw

    • Decreased Mana cost from 70/75/80/85/90 to 60 at all ranks.
    Baron Samedi
    • Consign Spirits

    • Decreased Bonus Healing based on Missing Health from 12.5% to 10%

    • Life of the Party

    • Decreased Total Health Damage from 15% from 10%.
    Bellona
    • Eagle’s Rally

    • Increased Base Damage from 100/200/300/400/500 to 140/230/320/410/500
    Cabrakan
    • Tectonic Shift

    • Expanded the hit area of this ability to damage all gods in the entire rectangle shape in front of Cabrakan. This area is as wide as his wall area is now, extending from Cabrakan up to to the range of the walls

    • 35 unit range

    • 25 unit width
    Camazotz
    • Vampire Bats

    • Increased buff duration from 210s to 300s

    • Now persists through death
    Cernunnos
    • The Wild Hunt

    • Decreased cooldown from 100 to 90s

    • Bramble Blast

    • Increase base damage from 40/80/120/160/200 to 60/95/130/165/200
    Fafnir
    • Draconic Corruption

    • Increased Dragon Breath from 20/25/30/35/40 (+10% of your magical power) to 20/30/40/50/60 (+10% of your magical power)
    Hera
    • Argus, the Defender

    • Increased cooldown from 70 to 90
    Hercules
    • Excavate

    • Decreased cooldown from 90 to 90/85/80/75/70 seconds
    Isis
    • Dispel Magic

    • Increase range from 40 to 55

    • Circle of Protection

    • Increase range from 35 to 40
    King Arthur
    • General

    • Basic Attacks have had a large pass to improve functionality and remove jitter players would experience, especially on higher ping environments.

    • Fixed an issue where King Arthur could be silenced permanently from Ganesha’s Ohm.

    • Fixed an issue where King Arthur could crash players with his Ultimate.

    • Fixed an issue where King Arthur could speed up players animations with his Ultimate.

    • Fixed an issue where Basic Attacks could proc item effects they were unintended too.

    • Fixed an issue where Excalibur’s Fury could stun targets behind King Arthur.

    • Updated the Camera on Excalibur’s Fury to provide better vision while airborne.

    • Updated the Camera on Excalibur’s Fury for enemies to be less jarring.

    • Twin Cleave / Bladestorm

    • Increased Energy gained from 1 to 2 per hit.

    • Sundering Strike

    • Decreased charge range from 16 to 12.
    Loki
    • Base Stats

    • Decrease Damage progression from 1/.5/.5/.5/1.5x damage to 0.75/.5/.5/.5/1.5x damage

    • Vanish

    • Removed the Damage Mitigation from this ability
    Osiris
    • Sickle Strike

    • Increased base damage from 60/110/160/210/260 to 70/120/170/220/270

    • Spirit Flail

    • Increased base damage from 75/125/180/235/290 to 80/130/185/240/295
    Pele
    • Everlasting Flame

    • Decreased Duration from 6 to 4 seconds

    • Decreased Power from 2 per level 1
    Poseidon
    • Base stats

    • Increased Physical Protection per level from 2.2 to 2.6.
    Thoth
    • Hieroglyphic Assault

    • Increased damage from 40/60/80/100/120 to 45/65/85/105/125

    • Evade and Punish

    • No longer stuns but pierces through enemies and roots the first God hit and slows every other enemy hit

    • Root and Slow lasts 1.5s at all ranks

    • 30% slow at all ranks

    • Final Judgement

    • Increased Scaling from 100% to 120%
    Zeus
    • Aegis Assault

    • Cooldown increased from 10 to 12

    • Detonate

    • Increased Damage from 55/75/95/115/135 to 60/90/120/150/180

    • Increased Magical Power Scaling from 18% to 25%.

    • Reduced Multiplication for each charge from 1/2/3 to 1/1.7/2.4

    • Lightning Storm

    • Adjusted Damage from 120/140/160/180/200 to 100/130/160/190/220

    • Increased Magical Power Scaling from 50% to 55%
    Conquest Balance
    General
    • Kill Bounty Adjustments

    • Increased the gold and experience adjustments for players killing a player that is a different level.

    • New Formulas only apply to players killing higher level targets

    • Old Formula for XP-(50 + 30 * Victim Level) * (1 + (0.1 * [Victim Level - Killer Level]))

    • New Formula for XP-(50 + 30 * Victim Level) * (1 + (0.25 * [Victim Level - Killer Level]))

    • Old Formula for Gold-(Mode Base Value + (0.01 * Net Gold)) * (1 + (0.1 * [Victim Level - Killer Level])) * (1 + (0.1 * Victim Spree))

    • New Formula for Gold-(Mode Base Value + (0.01 * Net Gold)) * (1 + (0.2 * [Victim Level - Killer Level])) * (1 + (0.15 * Victim Spree))

    • NOTE: The adjustment to the Victim Spree Multiplies is increased in ALL cases, not just if the victim was higher in level.
    Conquest
    • New Objective: Totem of Ku

    • Located behind the fire giant, by the solo lane’s middle entrance

    • This Objective is a Neutral Structure, not a boss monster

    • Base Health 300

    • Base physical protection 15

    • Base magical protection 10

    • Health increases by 250 each time it is successfully taken.

    • Spawns at 1 Minute

    • Respawns 1 Minute after it is successfully taken.

    • Despawns at 15 minutes

    • Once active, the first team that deals enough damage to the totem will have all of their tower areas empowered. Allied gods that step into the empowered area receive a buff.

    • 5% Move Speed

    • 25 MP5

    • +25 Gold to each team member when it is taken.

    • Buff lasts for 10 seconds when leaving volume

    • Empowered Tower Area lasts 1 minute

    • Gold Fury

    • Now has 2 additional forms

    • Oni Gold Fury

    • Primal Gold Fury

    • The first spawn will always be Gold Fury

    • Each spawn will be Randomly chosen from the 3 furies, avoiding repeats

    • Oni Fury provides the following rewards

    • On the next round of minions spawned, all minions in all 3 lanes will gain

    • Bonus damage increased 150%

    • Bonus health increased 50%

    • Physical protection increased 50

    • Magical protection increased 60

    • Primal Fury provides the following rewards

    • All gods on Shitty AMC Show team gain 5% increased damage to jungle camps and bosses

    • stacks up to 3 times

    • These Furies provide decreased Gold Rewards but also give unique bonuses to the team to who slays them

    • Decreased Base Gold Reward from 150 to 115

    • Decreased Gold increase per minute from 6 to 5

    • Their XP reward is consistent with the Gold Fury

    • Fire Giant

    • Fire Giant and Enhanced Fire Giant will now use the Magma Pools Ability

    • There will be a 1s warning deployable under each god in the area

    • After the warning the area will become damaging Magma

    • Current rotation is

    • 2 Basic Attacks > Rift > 2 BA > Fury > 2 BA > Flames - This line happens once

    • 2 Basic Attacks > Rift > 2 BA > Fury - This line loops

    • New rotation

    • 2 Basic Attacks > Rift > 2 BA > Fury > 2 BA > Flames - This stays the same and occurs once

    • 1 Basic Attacks > Pools > 1 BA> Rift >1 BA > Fury - This line loops

    • Enhanced Fire Giant base health increased from 6000 to 7000

    • Enhanced Fire Giant base Protections increased from 90/50 to 120/75

    • Enhanced Fire Giant base Power increased from 130/0 to 150/20

    • Jungle Changes

    • Small Harpies

    • Decreased Base Health from 150 to 130.

    • Increased Health per Level from 55 to 70.

    • Increased Base Magical Protection from 0 to 5.

    • Large Harpies

    • Decreased Base Health from 410 to 380.

    • Increased Health per Level from 55 to 75.

    • Increased Base Magical Protection from 0 to 5.

    • Buff Holders

    • Decreased Base Health from 470 to 440.

    • Increased Health per Level from 125 to 145.

    • Increased Base Magical Protection from 0 to 5.

    • Buff Minis

    • Decreased Base Health from 115 to 100.

    • Increased Health per Level from 72 to 87.

    • Increased Base Magical Protection from 0 to 5.

    • Oracles

    • Increased Base Magical protection from 0 to 5.

    • Gold Fury (all 3 forms)

    • Increase Gold Fury Physical Protection per level from 1 to 1.5.

    • Decrease Gold Fury Health per level from 275 to 250.

    • Decreased Gold Fury Physical Power from 140 to 120.

    • Increased Gold Fury Physical Power per level from 0 to 2.

    • Towers and Phoenixes

    • These structures now have a visual effect on them if backdoor protections are currently active on the structure.
     
  44. Gin Buckets

    Gin Buckets Well-Known Member
    Donor
    Virginia Tech HokiesIndiana HoosiersAtlanta BravesAtlanta HawksAtlanta Falcons

    Do you play conquest?
     
  45. Emma

    Emma
    Donor
    Wisconsin BadgersMilwaukee Brewers altMilwaukee BucksGreen Bay Packers

    I do. Was in the upper echelons in ranked conquest.

    Mainly play omnipotence and grab bag nowadays because of the stessful idiots in ranked.
     
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  46. Gin Buckets

    Gin Buckets Well-Known Member
    Donor
    Virginia Tech HokiesIndiana HoosiersAtlanta BravesAtlanta HawksAtlanta Falcons

    I only play casual conquest since they don't allow multiple person parties to play ranked. If we only have 3, we will sometimes hop into ranked joust, I actually have Cupid diamond for that, but am only like Platinum V I think. Usually we have 4-5 in a squad for casual conquest which is usually pretty fun. Are you on PC?

    I'm excited about the new changes. My favorite role is solo, so I'm happy they are trying to make warriors more significant again.
     
  47. Emma

    Emma
    Donor
    Wisconsin BadgersMilwaukee Brewers altMilwaukee BucksGreen Bay Packers

    Xbox. Will probably PC now that accounts can be merged.
     
  48. Gin Buckets

    Gin Buckets Well-Known Member
    Donor
    Virginia Tech HokiesIndiana HoosiersAtlanta BravesAtlanta HawksAtlanta Falcons

    Welcome to play with us if you'd like, I'm on Xbox as well, NomadHokie. Taco Sa1ad and Space used to play Smite with us, but have moved onto greener pastures sadly :tebow:.
     
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  49. Emma

    Emma
    Donor
    Wisconsin BadgersMilwaukee Brewers altMilwaukee BucksGreen Bay Packers

    I'm down. 3 levels away from 160 and I'll call it quits.

    DierksyDog
     
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