Jake Scott morrdave9 The new June 2017 update will be applied to both defensive and offensive content. Thus, as far as defensive content updates, we will now have the following things to look forward to: Level 5 Inferno Tower Level 5 Archer Tower And a level 15 Cannon And then, as far as offensive content is concerned, this is everything that’s new with the June 2017 Clash of Clans balancing update: Level 5 Miner Level 5 Healer Level 6 PEKKA Level 8 Wizard Level 7 Wall Breaker Increased hitpoints for Hog Riders of levels 6 and 7 And for Dragons levels 4 through 6
for builder base Level six Builder Halls can add an additional Archer Tower, Mine, Mega Mine, and the devastating Crusher to their defenses. Yes, that means you can have two Crushers in your Builder Hall now. Four additional wall sections can be built now. All defenses except for the Spring Trap can be upgraded to level six. On offense, you can add an additional Army Camp. Upgrade your Star Laboratory to level six, and all troops can be upgraded to levels 11 and 12. The Battle Machine now gets levels six through 10 upgrades as well. Resource collectors, storage units, the Gem Mine, and the Clock Tower all can be upgraded to level six. The Clock Tower's cooldown is now seven hours, down from eight hours, though its duration has been reduced by half and the speed-up multiplier is now 8x instead of 10x. Supercell thought this was providing progress too rapidly. Buildings aren't the only thing getting changes in the Builder Hall 6 update. Two new units are being added. The Night Witch, a unit that first appeared in Clash Royale, is showing up with the Builder Hall 6 unit. She does ranged attacks that hit both ground and air units, and also spawns bats that attack in the same manner. And when she dies, she spawns into a swarm of bats. She's great to take on the Crusher. To defend against the Night Witch, a new defensive building, the Roaster, will be available. This defensive building shoots flames with a range of seven tiles, using a burst fire of 15 shots. These shots hit ground and air units, doing area splash type damage. Upgrade it to level six, and it does 16 damage per shot.
Alright guys, this shit isn't funny. I need to have something to do when I am in the bathroom. PS, Jesus is a pussy. Please allow me back in, super busy and couldn't make it not to mention Jesus kept giving me wallbreakers.
can't wait to log a good war attack, my enthusiasm's been revived in a day basically, actually ran out of star bonus today
this is weird, my connection's perfectly fine, but if I try to open the app it somehow causes me to lose connection which only comes back after toggling the wifi coc what have you done to my phone
Clouding has killed all efforts to attack outside of war. There are times where I legit am clouding for 30+ mins as a maxed TH11
I'm in a pretty chill clan. People donate but no one throws a fit if you don't. I don't participate in wars and usually get pretty close to the max score in clan games, and we usually make nearly the highest tier. Still slaving away on lvl11 walls as a TH10. Have had maxed DE for like a month.
I still get updates on being attached but I haven’t checked in over a week. It’s been nice. Electro drag is intriguing tho.
Just re download the app for shits and giggles. Damn at all the changes. Apparently your base stays in the rotation and continually gets attacked. I wouldn't even know where to begin even if i wanted. There are electro dragons and ice golems. Brought back a little nostalgia with some of you fuckers.
That's not true; there are still cooldowns. Unless you mean, like, when you delete the app? That might be true.
Electro and ice golems aren't that big of a deal; they aren't heavily used. Ice golems were a big factor on defense because they froze half an army for sooo long when they exploded but that got nerfed. They recently made everything cheaper and you don't have to refill traps or pay to rebuild after being attacked.