i'm still too bad to understand how these would affect me, but i have messed with the start position before. i've gotten better mileage from just restarting or remaking the game
update: said fuck it and took mitla. then my two neighbors attacked me constantly and did the world congress thing that made me the bad guy so i had to fight them both at the same time luckily germany's economy is incredible
I'm determined to find a good start with French Eleanor. I've learned it's best to get a cap on a luxury resource along a river. Since I'm playing on Immortal, I'm being fickle about which ones I try to play(lose).
this guy helped me a lot with germany. here's the france guide, if you weren't already familiar https://steamcommunity.com/sharedfiles/filedetails/?id=960263143 edit: well, you said eleanor and this is for catherine
I cannot stand when you get a start on grasslands, with desert on one side and tundra on the other. Makes no sense.
i'm also still on king. i don't necessarily want to go the domination route but i feel like i'm almost forced into it because my fuckface neighbors settle too close to me
I tried playing with online speed yesterday and I just can't do it. I just feel like everything blows up so fast compared to standard.
Second time since moving up to King that I've gotten back doored with a religious victory right as my domination victory becomes certain. I gotta start watching out for that more.
From what I've read, 1 production is much more valuable than 1 food Not sure if that answers your question
If you have a 2 food 1 production tile, the better move is to chop it for production rather than build a woodshop I think. That's what I meant lol. My bad.
I chop a lot unless the Civ gets bonuses to not chop. Move Magnus around for the +50% bonus and chop out settlers/wonders/districts. Have a few immortal victories but haven't cleared the diety hump and I'm not sure I want to. You need to play optimally and I usually just kinda don't want to. I want wiggle room to plop down a wonder somewhere just because I think it looks cool and not necessarily because it's the right play. King or Emperor is ideal.
I'm currently playing Immortal and have had a difficult time. My biggest struggle is era score and not falling into a mid game dark age.
Easiest thing for era score is to produce a lot of great people points and if you find yourself short late in the era, just think "what units/things have I not made yet." Another quick era score trick is to circumnavigate if you're short a bit. Just send a boat if it's a map with sea. I actually kinda shoot for a dark age to open the game. Makes for an easy early heroic age which is great. Doesn't always work out though. Depending on what you need to do to defend yourself you may blow past the 11 points.
as germany i pretty much always just pick the one that makes your cities without a specialty district grow 25% faster or whatever
I always take the settler one if it's available. And then usually fall back to Divine Spark for the +1 special people
Religious Settlements (the one that gives a settler) is by far the best one if you can get it. It's a lot harder to nab on higher difficulties, but the snowball effect you get from getting a free early city is huge. About the only way I'll pass on it is if I need God of the Seas to make my starting city more viable or a few niche scenarios where a just have a ton of some resource that's bonused.
I still struggle a lot on Immortal quite a bit. I struggle to commit to a path if I'm able to survive the first war.
to preface this: i only play on marathon. no clue how that impacts my opinions here. 98% of the time i play with kupe so i take god of the sea. there may be a few other leaders that have a similar "must have" pantheon but im really not familiar with most of them. i only play kupe. but in the event that its taken...ew...but... religious settlements is really good but it bores me a bit. the settler is really great but the increase to border growth doesnt mean anything to me. i always end up buying the good tiles quickly anyway. if youre running a very specific religious strategy that likely requires the first religion then initiation rites is very good. farming barbarian camps is pretty easy. if youre running someone who can culture bomb with builders then i think fertility rites is by far the best. a free settler is better than a free builder, but after the ancient era you can just buy as many as you want of each with faith. city growth is much more important to me than border growth, so i like this the most. if you dont care about any of these things then monument to the gods is probably what id go with. +15% for ancient and classical wonders mostly insures you always get the ones you want.
All the content is on sale on Epic Games. I'm have base + gathering storm, and am thinking about getting the Anthology for $25
I got the game last year on Epic for like $10, so I've played it on there. Figured I'd give anyone the heads up that wants it.
Gotta deal with them asap if you're the closest civ. Once their scout sees your city and gets the exclamation mark, he's gonna head back to camp and trigger the unit spawns. If you can't deal with the barb camp right then, at least attack the scout and make it run away from the barb camp so they don't spawn any new units. If a barb camp spawns warriors it's usually something you can deal with. But lol when they spawn horse archers and shit early in the game.
big fan of when heavy cavalry rolls into my first city when i have guys who are throwing rocks with slingshots
I play this game in huge spurts. I’ll binge a few weeks then go months without playing. Guess I’ll start a binge now.
Thanks for bumping this, I’ve been a pretty avid Civ player since Civ2. Finished a Domination playthrough with Kublai Mongolia on Immortal last month, going for the Deity victory next, which has eluded me so far. Read through this thread and have a bunch of tips if you're still trying to learn the game (most of which I got from Potato McWhiskey's YT). Sorry if any of this is old news, and lemme know if you have any other questions. The main differences in difficulty level are starting resources for the AI, and production, science, and combat bonuses that they get throughout the game. The biggest impact this has is that on lower levels you can pretty much do whatever you want early in the game and be fine, but at Emperor and above you need to commit to military early on regardless of your own civ type. At Deity they start with 3 settlers, 5 warriors, and 2 builders lol, while you still have your 1 / 1 / 0. The good news is that the AI is pretty terrible at districting and otherwise maximizing their city outputs, so as long as you can survive the early game you can overtake them by the Medieval Era. Archers are the most important early game military unit. Scouts are super helpful early game at lower difficulties and largely a waste of resources at higher difficulties. At lower difficulties you can usually get a religion with the right start, at higher difficulties it's pretty difficult to get one unless you're going for that victory type, so don't worry about it if you don't. Harvest resources from tiles liberally, especially if they'll help you complete a unit / district / wonder that you really need. I try not to destroy forests if I don't have to though, because tile appeal can matter late in the game if you need additional housing (but most of the time it doesn't matter because you'll have won the game by then) Make sure you get every tech and civic inspiration early in the game Plan your cities in advance with the map tacks feature to maximize your bonuses. Keep in mind that you lose whatever production the tile provides on its own as soon as you put a district on it (so for something like a harbor, try to build your city so you can put a harbor on a shitty coast tile next to your city center while the tiles that have fish / whales on it can still be improved) Along these lines, there is absolutely nothing better than a maximized industrial zone IMO, so try to plan your cities so you can put an aqueduct and dam on two sides of the IZ (and other districts / strategic resources / mines if you can manage it haha). Note that IZ bonuses extend to all cities within 6 tiles of it, and that if you build an IZ in any of those other cities they pretty much don't do anything - except in the one city where you put Magnus with his ability for the city to benefit from all IZs in the vicinity, so if you can pull it off, this city can pretty much build every wonder remaining in the game that it qualifies for Always trade your excess luxury resources - only one copy benefits your civ, so get gold / other luxuries that you don't have yourself ASAP when you have extra copies. Check around with all the civs to see who will give you the best deal. Never trade strategic resources unless you're really, really sure you're not going to war with the person you're trading with (and even then, I try to avoid it cuz they'll just be using it to conquer a civ / city state that could be conquered by you instead). Never, ever, trade uranium lol Maximize your policy cards, and never forget to swap them out when you acquire a new civic. Settlers and builders get more expensive with each one that you build, so to the extent possible try to time your builder construction for when you have the +X number of charges policy card, and your construction of any type of unit generally with the card that provides +X% production towards that unit type. The best way to acquire settlers and builders though is to be at war with someone and then steal theirs. If you can time this right, you can do it on the same turn you declare war on them Along these lines, always have a military unit escort your settler to a new city location. Nothing feels worse than having a settler get randomly captured by a barbarian, or another civ who does the thing I just said in the last bullet Do everything you can to keep military units from the early game alive, and upgrade them (the 50% off gold upgrade policy card is your friend), so that later in the game you have experienced units who can wreck shit in battle I'm sure there's a lot more but those should help a lot
I've watched a lot of Potato McWhiskey videos. It's helped me a lot. I do pretty ok on Immortal but deity is stupid hard for me. Basically have to have everything min/maxed to perfection. What are you guys favorite civs? One of my favorite play throughs is a peaceful domination as Elanor of France. Just be peacefully taking cities all game. Japan is fun as well because they are so diverse that you can pivot to any victory path early. They can get some stupid Campus and IZ adjacency because of their unique skill. Maori are a fun switch up on an archipelago map.
The people on r/civ act like Deity is a piece of cake but that's never been my experience lol. Japan is awesome, basically every district is yield porn. Korea was a great one to learn the game with cuz it made science victories easy. Agree on Eleanor, and Catherine is also fun with spying on steroids. Mongolia and Alexander are fun for domination. I've never played Kupe but def wanna try that out too
Mansa Musa is fun just because you're basically rich as fuck and can buy your way to a domination once you get your infrastructure going.
Korea science or any other Civ domination imo. I usually make my move for domination victory after I hit my artillery timing. Can handle difficulty 7, yet to win a difficulty 8. I REALLY like the mod that tells you at the bottom of the Policy card what bonuses you get from each card. Such a huge QoL upgrade.
Beat Diety, domination with Korea, Tiny sized (so 4 total Civs). That’s a first for me. bad maps with tough settling locations only benefits humans since CPU are terrible at making settler and district placement decisions
No shame in my game, I restart games so many times before making it to turn 2 looking for a decent cap. If I'm going to try and beat the higher difficulty, I can't do it without a little help
i think i'm still on turn 80 on king as germany trying to get the perfect industrial complex between cities my best is like +12 production. i think i saw like +40 on reddit
Totally reasonable IMO. In addition to the necessary resources from a good start, the early game is the most boring part and I wanna get through the ancient era techs / civics ASAP
apparently i hadnt played since the most recent barb rework and man does that ever fuck up my early game
You absolutely have to invest a ton into early military, like 4-6 units minimum. I used to build a lot of city center buildings, and according to the smart people that’s really really bad. Apparently scouts are a waste too, used to always get at least 1 as well since they were super valuable in Civ 5
Is there a map choice, or settings, that I can enable to stop giving me start locations where I have desert AND tundra.