I was actually thinking that for the leader types, maybe not the whole band. I like that with the ones left alive to tell the tale though
This week will be the session where 4 of my players discover that the murders they were trying to solve before heading to the feywild were committed by the 5th player, who has been a secret lycanthrope for 13 sessions now.
I miss playing too. I’ve been playing Baldur’s Gate 3, so I went down a rabbit whole of thinking of possible characters, and found a character concept for a blood hunter I want to play. Now that I’m recovering from Covid, I might try to find a PUG through our local game shop that I did a couple of times pre-pandemic. (West marches style game).
Next time my group plays they will get to face Venomfang, the young green dragon. Five level 4 players should still face a good challenge.
i have now passed the year break of C1. its been going slower recently because ive been watching all of the respective talks episodes.
I'm almost done with C2 E109 What are they currently on? I'm close to caught up, I think, after all this time
I really think they need to wrap up C2 after this current arc to the north. I think they should wrap up and take a break and gear up for C3.
I sort of feel like they haven’t even really gotten started on whatever the main arc is. They’ve done fjord, cadeuces, and nott’s main character quests...maybe Yasha’s if you count the Oban stuff as her character quest. We still don’t really know who the big bad is yet and there’s a ton of strings out there still.
just for reference: vm hit level 13 in episode 40 and had 75(?) more? mn hit level 13 in episode 108. not only that but theres quite of few things left for them to do.
they may have started streaming at 9 but they started the c1 at 3. c2 started at 2. regardless, c2 was 50 episodes to go from 9 to 13.
Spoiler: C2 big picture stuff The big conflict was Chained Oblivion/oban... which is probably linked with current arc to the north. I think that will tie into "the big bad" and lead us to the final act. The Empire/Dynasty conflict is seemingly done, of course Matt could make 1 betray the peace, but that doesn't seem like something he would do. I don't think we'll get more of Fjord/Ukatoa, although that is still a theoretical thread. Nott's arc is done. Jester is pretty much done. Cadaceus is... done ish? Yasha's will probably finish up with this arc, Beau never really had an arc, but it's probably done. Caleb has pretty much gotten through most of his arc. I just feel like this last arc will open the path for the BBEG, and they'll have the final arc.
knowing matt is the one orchestrating everything, there could easily be several plots going on in the background that mn have yet to uncover. maybe they stumble upon some of them, maybe none of them.
I was kinda just jumping in on your point. Not really disagreeing. Quick work on the answer, cool to see they aren’t crazy off from their pace
Spoiler: CORRECTION it's obviously Sprinkle Spoiler: Or possibly... Professor Thaddeus pulling the strings from behind the scenes
Feels to me like there’s some connection between the chained oblivion trying to be freed and ukatoa trying to be freed. The way Matt tells stories it feels like he’s going to take all of these stories and thread them together
Also ngl, D&D combat above a certain level stops being fun imo. Like, I think it’s fun to build PCs and play, but watching combat when an enemy has an AC of 23 just to make it an even decent challenge just feels wrong. It eliminates half the options. Idk, I think level 3-10 is really the sweet spot for combat. After that it kinda feels stupid and imbalanced.
i think the gm has to be...more creative...in designing encounters. giving enemies high ac is a bit boring but there are ways to design high level encounters that are more interesting
For me it felt bad because it’s one of the few times either campaign that the group fought enemies with the same amount of actions as them. Then you add in a boss that is beefed to that point. It wasn’t a fight they were ever gonna win.
Had an idea for a custom campaign that was a lot less role playing and more dungeon delving/fighting focused, making it that the PCs start off as low level soldiers in an army fighting a large scale war. The campaign would basically be mirroring what is happening with their army’s action against the enemy, but the idea would be that the PCs aren’t necessarily “world famous heroes” but rather feel like they are pieces in a massively powerful army, but their actions and fights, wins and losses absolutely impact the overall war effort. I think you could easily have people jump in and out of the campaign as special forces brought in to help the unit, and it would be extremely difficult fights with the idea that it would be easy to replace PCs with new characters if PCs died in fights.
we had a campaign and my character had an AC of 22 at level 3 and every encounter it was like hit, hit, hit
paladin with medium armor specialist feat and a +1 shield. I think maybe it was 21 AC and went to 23 when I casted shield of faith
you kept hitting me with fucking arrows I was like wtf we’re second level and these non-bosses keep rolling like 26
Haven’t played one yet, but if I was gonna play a wizard, I’d for sure pick divination subclass. Those sound super fun with portent. also, if you wanted to play a melee spell caster, wouldn’t an eldritch knight or valor bard be better? Or a warlock?
They get a crazy high AC but other than that, i don't think they're very good. Everything from SCAG is generally talked about like it's shit
i'm close to getting 14th level magical secrets in my current campaign. what do i want to take? already have counterspell, wall of force, find greater steed, and thunder step. party is ranger, druid who is largely incompetent, hexblade, and TWO way of the open hand monks i mean obviously i will be taking simulacrum but what should be the other?