DotA 2: -APEM pros only go fast!

Discussion in 'The Mainboard' started by bricktop, Jan 11, 2013.

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  1. miles

    miles All I know is my gut says, maybe
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    Giant download
     
  2. miles

    miles All I know is my gut says, maybe
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    Puck/Willow could be a stupidly OP combo.

    Aghs on puck, use coil, fear them so they run past break range- 700 damage and 4.5 second stun on everyone caught in coil. Teamfight won.
     
  3. miles

    miles All I know is my gut says, maybe
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    So much has changed it's almost intimidating.

    There's going to need to be a quick balance patch because it's guaranteed a bunch of stuff is gonna be OP af
     
  4. skiedfrillet

    skiedfrillet It's not a lie if you believe it.
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    Clemson Tigers

    i would rage so hard if i lost like that
     
  5. skiedfrillet

    skiedfrillet It's not a lie if you believe it.
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    Clemson Tigers

    the french rat is pretty fun
     
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  6. BrickTamland

    BrickTamland You're not Ron...
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    ELI5 the io changes.
     
  7. RonBurgundy

    RonBurgundy Well-Known Member

    Talent gives Aghs to tethered ally

    Talent gives IO ability to attack any target tether ally is attacking.
     
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  8. Handcuffed

    Handcuffed I live inside my own heart, Matt Damon
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    ...at the attack speed of the tethered ally. hence the super fast attack speeds you see when tethered to an ulted Alchemist.
     
  9. RonBurgundy

    RonBurgundy Well-Known Member

    Yes, but more specifically hits whenever and WHATEVER the tether hits, not just attack speed. Also IGNORES RANGE as long as IO it tethered.


    Soooooo it procs an attack with WR ult, Gyro side gunner, gyro rocket barrage, gyro flak cannon, Medusa split shot, etc, gains sniper/WW/Jakiro attack distance as well
     
  10. RonBurgundy

    RonBurgundy Well-Known Member

    But then you are playing a damage IO, with no healing items and you are still a squishy fucking IO who has to grind to level 20, and get damage items. So memes only or Turbo mode only.

    Haven’t played yet but IO is a god is turbo mode. Added exp/gold for free, and you can BUY REGEN ANYWHERE AT ANYTIME (global shop for this version of all pick ez mode)
     
  11. miles

    miles All I know is my gut says, maybe
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    Redoing the talents so that more of them are hero/ability specific was a great move. Makes for much more interesting/creative builds.

    Just went Slardar with:

    Tranqs
    Blink
    Echo Sabre
    AC
    MKB (Now gives a bunch of attack speed and passive pure damage procs)

    Talents taken were 20 damage, +100 bash damage, 50 attack speed, +15% bash chance

    Perma-stun bash build and you don't even need any damage items because you get so much from bash/pure damage procs.
     
  12. RonBurgundy

    RonBurgundy Well-Known Member

    AM has a 58% win rate. Second best wr of all heroes.

    Wut. (His talent changes are insane and Bf buff helped him lots)
     
  13. RonBurgundy

    RonBurgundy Well-Known Member

    Wooaaaaah. Just played first 7.07 game with AM. 834 gpm, 13 minute BF (brown boots). My average in 7.06 was 16-17 minutes. The creep gold changes make a huge impact. That was against a undying/Pangolier dual lane too. Soooo strong now.

    https://www.dotabuff.com/matches/3536559185

    couple things: if you get the level 15 talent that gives uncontrollable illusion when blinking, you can half farm a creep wave and then blink away and your illusion kills the rest of the wave. Same thing with jungle camps. Speeds up farm dramatically. New BF seems stronger/better cleave with changes.
     
  14. RonBurgundy

    RonBurgundy Well-Known Member

    lmao ppd's stream:

    Fuck can't embed. Ghost Fleet + refresher in a turbo game, permastunned 2 heroes and killed 2 full level 25 heroes for kunkka.

    Ok, on ppd's stream RTZ just got a 9 minute BF so it's definitely crazy good for AM right now
     
    #12665 RonBurgundy, Nov 1, 2017
    Last edited: Nov 1, 2017
  15. Handcuffed

    Handcuffed I live inside my own heart, Matt Damon
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    i read on twitch chat that the blink illusion was blocking jungle camps because you'd finish the camp + blink out before they'd spawn. i guess that's just something that takes a few minutes to get used to but it seems like it'd be annoying the first time you'd play with it. ever happen to you?
     
  16. RonBurgundy

    RonBurgundy Well-Known Member

    Yeah it did now that I think of it, but I was moving from camp to camp to lane pretty frequently, it was a perfect A.M. game except for the bane and jak Ice path so tbh I was in lane a lot without much fear of dying. The illusions don’t last long so if you did block a camp it would be at most 1 maybe 2
     
  17. RonBurgundy

    RonBurgundy Well-Known Member

    Turbo mode is super fun. It’s basically nothing but team fighting. So like overthrow but without abandoners
     
  18. J.R. Bob Dobbs

    J.R. Bob Dobbs Fan of: Firing Coaches, Cutting Players

    back in warcraft 3, you'd click "custom game" and get taken to a list of open games. At that time, you'd have to turn on all pick, otherwise scourge heroes could only bee on scourge and sentinel heroes only on sentinel. There was also easy mode, which was basically turbo mode but even more insane than it is now. so you'd open the browser and it'd just be nothing but "DOTA -APEM PROS ONLY GO FAST".

    Also, the game would download the map for any game you joined, but dota players would freak the fuck out if you didn't have the map already downloaded from dota-allstars. DL = NOOB. it didnt matter that there was a new version out every other week. Some benevolent people would go afk and host games just so you could download the map in client "dota 4.55 download *HOST AFK*"

    times were better then
     
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  19. RonBurgundy

    RonBurgundy Well-Known Member

    Just had a full 13 minute game of dota with ez mode with no abandons or feeders
     
  20. miles

    miles All I know is my gut says, maybe
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    I banned him in both games I played yesterday. OP af and is in 25% of games

    This patch makes for some fun theory-crafting. Ideas so far:

    -Aforementioned Slardar bash build

    -Elder Titan Meteor Hammer build. Echo stomp a couple heroes, drop earth splitter which has a 3.14 second delay, start the 3 second hammer channel right afterward. Hammer could also be really good with Magnus/RP.

    -Nullifier on Windranger. Use nullifier on a target and then focus fire. Essentially a 5 second muted root because of the huge attack speed. (Unless they have an escape mechanism like Void or Storm) Bunch of damage which is great too.

    -Kaya on Leshrac. Could potentially play support Lesh and use it as a pseudo-bloodstone that's a lot cheaper.

    -Kaya + aghs on Ogre. Really saves a lot of mana on unrefined fireblast.

    -Nullifier on Razor with his ult could be really good
     
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  21. miles

    miles All I know is my gut says, maybe
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    Another one: roaming pangolier with diffusal and basher. 4 diffusal procs/4 chances to bash/4 chances to negate armor on multiple heroes every time swashbuckle is up. If you get really farmed you could throw a maelstrom on there too to really amp up the damage.
     
  22. RonBurgundy

    RonBurgundy Well-Known Member

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  23. Handcuffed

    Handcuffed I live inside my own heart, Matt Damon
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    i went kaya on leshrac last night. shit was dope. i can't remember the build exactly (and i don't know where to see it) but i think it was euls -> veil (edict is physical as it turns out) -> kaya -> bloodstone -> game took forever so things like BoT/Shivas/BoT2/Lotus Orb. but the kaya was great.

    also, i don't think the hammer is usable at all. i've never played ET but you'd have to echo stomp/split earth people right next to you to use it. i think it's only usable for extreme ratting because it does building damage; things like treant or NP (early). or clearing waves early for AA or other supports that struggle.
     
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  24. miles

    miles All I know is my gut says, maybe
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    Stomp stuns for 5 seconds, so you'd have a bit of time to move closer before you spam them out.

    But yeah, I agree that Hammer is easily the least viable of the new items. If you're playing support you'd never spend the gold for it over a blink/force/euls and it's a bad carry item. Only situation where I could see it being good is as a strength offlaner with (or on a team with) great teamfight setup like ET/Disruptor/shaker/Void/Mag. The channel time is just too long.
     
  25. skiedfrillet

    skiedfrillet It's not a lie if you believe it.
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    Clemson Tigers

    bloodseeker is still a fucking cunt
     
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  26. RonBurgundy

    RonBurgundy Well-Known Member

    Bloodrage a Pugna
    Walk to t3 tower
    Blast
    Channel meteor hammer
    Blast

    Tower dead
     
  27. RonBurgundy

    RonBurgundy Well-Known Member

    Lich still good
     
  28. miles

    miles All I know is my gut says, maybe
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    [​IMG]

    [​IMG]
     
    #12679 miles, Nov 3, 2017
    Last edited: Nov 3, 2017
  29. miles

    miles All I know is my gut says, maybe
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  30. Handcuffed

    Handcuffed I live inside my own heart, Matt Damon
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    the lvl 25 riki talent is so dumb. you can farm neutrals and they don't hit you. you can sit in lane and not show on the map. you will know who has sentries and if not, at lvl 25, almost assuredly be able to solo kill them because it may take them a second or two to realize how they're taking dmg. obviously riki plays a different role in high-level matches, but he's a pub stomper in my games and he just got a huge buff.

    https://www.dotabuff.com/matches/3539151457

    i didn't even bother to last hit much early (+ bought courier and played a more supportive role for the arc warden early) and still stomped the game. and that's a against a team that had decent stuns/escapes and bought something like 20 sentries.
     
  31. miles

    miles All I know is my gut says, maybe
    Donor

    I harp on this but if you're not last hitting much as Riki you're playing him the way he should be played. He has really low health, bad armor, and is slow- so he's one of the easiest heroes in the game to harass out of lane. (Forget who I was playing with a while back, but we had a Riki on our team that was just sitting in the offlane farming for the first 10 minutes and I was fucking raging)

    You wanna be constantly moving from lane to lane in early game so the whole team never feels safe. As the game goes on you become the scout and look for heroes you can solo kill.

    That level 25 talent does seem pretty absurd though. You almost have to start buying gems asap and stockpile them so you can have them on multiple heroes in late game.
     
  32. swiggle

    swiggle Ya'll finished or ya'll done?
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    Pretty sure we were a 4 stack for that game. The Riki stayed bot with you the whole game and I got destroyed by a slardar/timber offlane. I think we had played with the Riki the previous game too.
     
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  33. miles

    miles All I know is my gut says, maybe
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    Was messing around with Pangolier in demo. When you're rolling in his ult, you can use blink dagger to blink directly backward, without turning or delay, and continue rolling the same direction. So you can roll through/stun/shield crash enemies once, then blink back and do it again while they are still stunned. Maybe the hero doesn't suck as much as I thought.
     
  34. RonBurgundy

    RonBurgundy Well-Known Member

    It does. Like a 38% global win rate. Dark willow is goood though. Not MK on release OP but really good
     
  35. swiggle

    swiggle Ya'll finished or ya'll done?
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    Glad to see this game is as fucking stupid as it was pre-patch
     
  36. miles

    miles All I know is my gut says, maybe
    Donor

    I think that's more of an indication that he's a fairly difficult hero and people don't know how to play it. Like imagine how bad Earth Spirit's win rate would be if no one had ever played him before. The roll takes a lot of getting used to and he has an ability mechanic that's unlike anything else in the game. (Also he's not a carry) Then there's the fact that blink dagger is crucial and it's only bought in like <5% of games. Willow is a very simple hero to play by comparison. I just played him as a 4 and had a real good game.

    https://www.dotabuff.com/matches/3541136896

    One of his biggest strengths as a 4 is that his spells are low cost and farm very well. (and they're both on short cooldowns) Get a soul ring and you can clear jungle camps and waves almost instantly. Once you're able to get a little farm and have diffusal/maelstrom/his level 20 talent you can do ~800 damage in an aoe every 8 seconds with 1 spell (every 5 seconds at 25) which is pretty nuts.
     
    #12687 miles, Nov 4, 2017
    Last edited: Nov 4, 2017
  37. miles

    miles All I know is my gut says, maybe
    Donor

    I think his best role could actually be in the offlane at least for pubs. Has an escape, a way to get last hits from range, and his w makes him durable.
     
  38. Handcuffed

    Handcuffed I live inside my own heart, Matt Damon
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    just played an awful game with a bunch of new players as teammates but an offlane dark willow was super fed early and went shadow blade (+ phase, bottle and then built into MoM and maelstrom).

    being able to shadowblade initiate with her bramble maze skill was insane.
     
  39. Handcuffed

    Handcuffed I live inside my own heart, Matt Damon
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    https://www.dotabuff.com/matches/3545428173

    zai was the pangolier in this game and he was 1vDire midway through the game (when I tuned in) with his initiations despite the silences/slows/stuns. I hadn't seen this build on the hero or the hero played in someone as skilled as zai. he was rolling around on everyone and was obviously super maneuverable.
     
  40. miles

    miles All I know is my gut says, maybe
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  41. swiggle

    swiggle Ya'll finished or ya'll done?
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  42. Handcuffed

    Handcuffed I live inside my own heart, Matt Damon
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  43. Handcuffed

    Handcuffed I live inside my own heart, Matt Damon
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    AM was rightfully nerfed. Medusa and Mirana were also nerfed, though Medusa's talents are better. I like what they did with Tiny; his Tree Grab needs to be better for early farming.

    I don't understand why Pangolier was buffed. It seems like people were starting to figure out how to play the hero. Not something like a basher works with him (let alone a morbid mask/vlads).
     
  44. THE REAL GUBBERJK

    THE REAL GUBBERJK original ocean grown
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  45. miles

    miles All I know is my gut says, maybe
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    Why am I still getting junglers in my games

    -No Iron Talon
    -Neutrals now spawn later
    -Getting denied a lot in lane rapes you now

    ColdToad: "There will be no more fucking jungling at level 1 in dota 2."
     
  46. RonBurgundy

    RonBurgundy Well-Known Member

    Centaur and underlord are really fun this patch. Also Riki is not great until level 25, then at my mmr it’s like he doesn’t exist with the permanent invis perk
     
  47. Handcuffed

    Handcuffed I live inside my own heart, Matt Damon
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    I've played those two + Abaddon and had a good time. Offlane heroes that get tanky seem to do really well because there aren't tri-lanes in my games and there's no more PMS so I can actually harass.
     
  48. miles

    miles All I know is my gut says, maybe
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    Does 2 javelins seem like it would be absurdly good on WR now to anyone else?
     
  49. RonBurgundy

    RonBurgundy Well-Known Member

    Yeah people are talking about 2-3 casual javelins on pangolier, but WR ult seems good too. Really need Aghs and maybe mjollnir/blink first
     
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