http://www.operationsports.com/forums/ncaa-football/325376-dynasty-mode-pay-real-money-advantages.html According to the Gamespot preview build: I haven't dipped that far into dynasty mode yet but it looks very simliar to previous years. That said, there is one significant change: You can add an additional pipeline state by paying for it. With real money (MS Points or cash on PSN). In fact, that's not the only so-called "dynasty accelerators" you can apparently purchase: there's also recruiting advisor, coaching seminar, toughest places to play boost, school pitches improvements, maximum player training, and recruiting reports as well. According to the game, these boosts will affect every team you control in offline and online dynasty modes. I need to investigate these more to see what they actually do for you...
This would be cool if you actually had an in-game budget you could allocate to resources. That budget being dependent upon bowl winnings, tv appearances, alumni donations, etc. in the actual game and not real money.
That would be awesome if you could act as the AD as well in dynasty and get to spread the budget around.
I thought you were making a joke about schools that pay from improper advantages. Seeing as you are an Irish fan, it would have made sense for the object of your ire to have been USC