Nope. Pretty sure all the dealbreakers for play style are statistical. So as long as you’re meeting the requirement then it doesn’t matter what playbook you use.
I've been watching some videos of max builds of each coach type and maxing out everything recruiting you can basically pick an player you want. Maxing out the tactician one only adds 1 or 2 overall to most players. It seems like that's a waste and the points are better spent on recruiting to get good players and motivator to get them better faster than adding 1-2 overall to your roster
My coach is a tactician and my team is consistently 97 overall, 97 offense, 97 defense and I have no issues pulling 15 of the top 25 and all top 100 players every class And by the playoffs my average starter is a 93 or 94 overall I think how you play matters more to progression than anything else...well that and having 60% 5 star rosters Now not playing an online dynasty, I have no idea if this approach would work there
The video i watched the guy didn't spend any points on tactician, built up like 2 years worth of coaching points and unlocked every tactician skill at one time and compared the same roster with zero points used on it and max spots full and difference was only roughly 2 overall points per player or less
Playing at Mississippi State. My god the cowbells. The volume is almost at 0 and this is the worst audio gaming experience of my life. What was ea thinking
Here’s something EA needs to patch…add a fucking CONFIRM YOUR CHOICE selection when you look at job offers. I accidentally hit X while reaching for my controller I had set down and now my time at Ball State is over. I’ve accepted the Louisville job.
Too late. My only hope was a manual save that did not occur. But, seriously???? One button push, which is millimeters away from the button to go back OUT of looking at job offers and you’ve taken the job….no turning back
Stop with the coach speak, just admit that you were willing to bail on your team for a better situation
Has anyone noticed that favorite plays don't save? I've tried adding them in various areas (practice, in the playbook manager, in game) and there's always a random one or two that disappears after a while
I’ve made the same ask of the advance week option. I’ve skipped playing a game or recruiting a few times because I spent so much time doing one, and just forgot I didn’t do the other before advancing. A simple check or something before a single-click of a button would go a long way…
I knew you couldn’t look at player cards directly in the encourage transfers screen, but I didn’t realize that looking at your roster and going to those player cards the long way was also not an option. Like you literally cannot check player cards during that week. WTF.
Seriously though, the inability to see your player attributes(development trait, most importantly) during so many screens is awful.
When the hell did the game at kick off classic/neutral site openers? I'm starting 2034, had picked to play Oklahoma for my opener and the game is in Allegiant Stadium and the field has a Vegas Kickoff Classic logo at midfield
wow, I've never had one despite opening with Bama, A&M, Tennessee, Miami, ND, and Clemson nice change, hope I get more. wish I could pick it every year
Finally had time to start playing this a few weeks ago so I created an offline dynasty to learn how to play again. Finished season 1 last night and started season 2. Was having difficulty booking recruit visits and found that i have 7 of my 9 conference games away. Googling this looks like a common issue. SugarShaun said others in here have had similar issues. Pretty fucking annoying that this game has been out almost 3 months and is still having issues like this.
One thing I did for season 2 on the custom schedule. I moved all my bye weeks to start the year and then that gave me an extra home game later in the season.
Does changing your scheme/playbook on offense or defense still negatively impact the OVR ratings of your players? I’m in a situation where my DL is significantly worse than my LB corps, so I’m inclined to go to a 3-4 or 3-3-5 base. I also have a fast QB, elite RB, and no WR corps. Wondering if I should switch to something like a Jacksonville State playbook or something that is run heavy spread. Like an old Oregon under Chip Kelly offense? Not sure who runs that.
Piggy backing off that question, I kind of remember seeing a spreadsheet showing which player types are best for which playbooks. Anyone have/seen this?
Nope. Changing playbooks doesn’t really affect anything. LSU and Notre Dame have really good run first spread offenses. Both also have multiple jet sweeps that can get your fast WRs involved in the “run” game.
How do you use scrambling QBs? No matter how much my OL is better than the DL as soon as I pull the ball down they all instantly shed their blocks and light him up.
I’m in year 16 and the last decade my schedule has been 4 home conference games to start, 4 away to finish and then my alternating rivalry game. It has probably worked in my favor because you want to have your top 15 guys signed by week 6-7. That said, I probably only rely on visits with 3-4 players a year for 20-25 member classes. FYI, the strategy for recruiting is max points on your top 15 targets to start, some points to keep you in it on the next 5-10. As soon as the top 15 get three greens switch to hard sell and reallocate the savings to the 5-10 tier and start working on their three greens. Each week just monitor your top 15 and if they aren’t pulling away, add some points back. Once you start signing the top guys use the points freed up to secure your last 5-10 and then go scout random needs and athlete scramblers for gems or guys with speed/strength You will start pulling in monster classes.
Seems like half of them do, and half of them don't, at least on offense. On defense, none of them seem to.
I hard sell, soft sell, and whatever the 5 point option is. Lock in a visit ASAP and I think the commit percent visit week is 95%+
Yeah, I think you have to unlock extra hours in the recruiting skills first. Year 1 I had 3 or 4 5*s, year 2 up to 7, year 3 I’m at 11. I still haven’t been able to unlock anything in the 2nd tier of recruiting tactics because I wasted a ton unlocking all the different coaching skills. I didn’t know you can’t keep leveling up to 100% everything.
i am like you a little, I have no idea how to run my QB effectively. I can do a couple read option well but it is hit or miss nothing sustainable edit Signed Mike denbrock
I have a scrambler It's not best to try to turbo laterally out of the pocket. You can casually roll out. But scramblers are most deadly if DEs get too far up field and you turbo straight into the 2nd level My QB ran for 850 in 2033 with 17 TDs while throwing for 5200 and 58 TDs. And now he's back for his junior year
Anyone know how to get around the issue with schedules? We have an OD going and it sounds like some people don’t have 12 games but it won’t let the commish edit it?
Do assistant coaches make a big difference? Mine both left after getting up to an A grade and I could only hire D grade replacements. Team went up to 95 ovr, 95 off, 96 def but they fucking suck. The coaches is the only thing I can think of.
Yes, I believe your assistant coaches “abilities” stack on top of yours, and they grow as you win. If you are a recruiter and have an OC recruiter you are going to have more points, more starting interest etc If you have an experienced Tactician DC, their in game attributes will be higher, calmer, etc I think.
Umm, I’m pretty sure their “grade” upgrades but not sure about their “skills”. I think mine were Cs to start then were As when they left.
Just finished my first season with Iowa State in an online dynasty. I signed a 3 star athlete named Sateki Hope, put him at QB and he’s a 71 overall so am going to RS him (he’d be #3). Some of his stats are insane 93 SPD 90 ACC 84 COD 90 Throw Power 82 Throw on the run 81 Juke unfortunately his Short and Med Accuracy is 82 and his deep accuracy is 69
Pretty sure the four-game rule applies in the game as well. I’ve played freshmen in a couple games, and they still showed as RS Freshmen the following season. That way you don’t have to wait so long to try him out.
I’m about 99 percent sure. I make a point to try out every single recruit in the first couple games. And I know I played one specific QB in the first three before deciding to stick with a different guy as my backup. He was still a freshman the next year. I’ve never actually applied a redshirt to a player. But the guys I don’t use every game in my rotation always appear as RS the next season.