I bought most of my good weapons from Arturo in Diamond City and the army woman at The Castle, minus Power Fist (?) and Railway Gun. I also love modding the shit out of weapons, probably my second favorite thing after settlement building. The shotgun I use the most is Le Fusile Terible (sp?) I forgot where I got it though I only wear it to carry more junk
Seems like I've only been getting missions from the institute for a while and nothing from the BOS or Minutemen
Maybe I'm playing the game wrong but I feel like I've had very limited interaction with the BOS outside of danse. I just made them my permanent enemies though
Ya talked to the lead guy for a second, got the radiant missions maybe did one other mission but never really developed any affinity for them like I did in past games.
Question for those that are done Spoiler I just killed the guy so I can teleport. How close am I to the end? I'm not ready to finish. Should I wait awhile or am I safe going there and still able to do BoS, Minutemen, and railroad missions?
Did you guys build walls around your settlements? I'm either retarded or it's impossible to get the fences to line up.
The concrete foundations, the big set of stairs, and the shack upper floors are your best friends. The walls should snap together in straight lines, and can even clip into the ground to a certain degree. The foundations can sink into the ground to give you a level surface to start from, and the stairs and floors allow you to manage vertical issues. It just takes a little planning at the start.
So yeah, the last voyage of the USS constitution is a fun sidequest, with a great fallout style payoff. On that note, anyone know anywhere I can find a good stash of cannonballs? I had 20 from fort strong, and seemed to get another 24 from receiving the broadsider, but 44 seems like a pretty weak number for much mayhem.
I've been putting off everything in the main story pre-"institutionalized" quest so I could get the basic rewards for each faction before having to choose one in particular... kill danse? you sided with the brotherhood didn't you? why in the world would you throw in with a bunch of genocidal douchnozzles?
You can wait to become permanent enemies with the Brotherhood until after Danse becomes a permanent companion. This is my first play through, but I can't imagine siding with anyone other than Minutemen/Railroad. Institute wants to replace humanity, Brotherhood wants to kill all nonhumans. I'm too much of a coexist hippie I guess
Mine too, it's just the way I play fallout games I guess. I hate "no turning back" type decisions in open world games, so I do everything I can to see what it's like before I commit myself to something in particular. I'll keep one untouched save file just prior to picking a side so it's an easy place to go back to, but you can advance quite a ways with every faction before you start alienating some of them. I want to see all the endings, but I don't need a new character for each of them. The ballistic weave from the railroad quests is incredible, it's fun to call down artillery strikes, and I guess vertibird travel is neat, but I can't gather any enthusiasm for the brotherhoods goal...but I DO want to see liberty prime in action.
If I'm saying things that should be spoilered, I'm sorry, I'll censor it. I'm not sure of where the boundaries are in this thread.
I'm halfway through the Liberty Prime quest (need it for Danse), but I'm making sure I have all of the companion perks before I progress to make any factions enemies. I might do a play through where I kill everyone.
I've always been a lone wanderer, companions just fuck up my sneaking...but part of that was thinking all the affinity perks only applied when you had the companion with you. Am I mistaken? Spoiler The only ones I'd really consider helpful might be mcready, danse, or deacon
I still haven't found a gauss gun and I have like 4 cannonballs but not broadsider. Use a modified silenced assault rifle that does like 80+, Reba 2, and a modified silenced .308 rifle that i think is up near 100. Have a silenced shotgun too. Yes I know that silencers reduce your damage, but it's fun shooting a silenced shotgun.
I have no recollection where I found the gauss gun. Anyone found the alien blaster (without cheating)?
Silenced weapons are the tits if you're using the sandman or ninja perks But didn't you say you joined the brotherhood? Dude in the gun cage usually has a gauss rifle for sale. Also:
I haven't officially joined any faction yet. Like you I'm going as far as a I can before I have to make enemies. And what the hell is the alien blaster?
"Joining" is a bit of a misnomer, you can get on the prydwen without alienating anyone. It's almost required since it shows up after you do the quest at fort hagen in the main quest line. Once there you can grab tech documents for quinlan, blood samples for the science lady whatever her name is, etc etc, without actually committing yourself to the brotherhood.
fwiw, I've found the 2mm cartridges to be way too rare to make it a really viable weapon, despite it's power potential. But of course I was talking about playing around with the broadsider earlier today so I can understand wanting one for fun. About the alien blaster, it's an absurdly powerful energy pistol you can find from a crash landed alien saucer. Also uses a completely limited amount of special ammunition (400+) you get when you find it. BUT, with max science and gun nut you can mod it to use fusion cells for a bare minimum of damage loss.
What are the benefits of building up more than one settlement? I'd rather just have one great one where I store all my shit than have to jump between all of them. I also have no charisma so supply lines likely is not in my future.
I've had no trouble finding ammo for it. The 2mm cartridges are expensive but all I do is spend money on ammo anyway.
Raining down artillery from almost anywhere on the map is a blast. Also I think it's the scavenging stations that will put caps in your workbench. I'll forget about a settlement for awhile, go there and have like 700 caps in the workbench.
I've never used artillery or the flare gun. Used the vertibird once but really its not that helpful, I can just fast travel places.
I use the flare gun all the time, because every time I go to Sanctuary there are more flares. I never used anything else.
This is true, I should have said finding 2mm ammo is rare, but I tend to gauge things based on what I find since I don't buy ammo.
I would say the biggest benefit is being able to create unlimited adhesive with tato's, corn, and mutfruit, which is used in almost every mod for weapons or armor. But it's a completely optional part of the game for a reason. edit: fwiw, I only built up a couple settlements myself, and usually for specific reasons. Sanctuary was my test bed being my first playthrough, the castle because it's just awesome. I use home plate as my personal storage since nobody ever enters to fuck with it, Hangman's alley is my recruitment waypoint so I get settlers in a defensible place where I can outfit them and send them to wherever else I want (and shut off the beacon when I don't want anymore). I've worked on abernathy farms and sunshine tidings co-op because I felt like it, but otherwise I just turned most of the settlements I found into fast travel stations I can safely use to get around the map. Will probably work on the slog a bit since A) I like the ghoul only tarberry thing and B) it seems to get attacks from major groups of gunners every so often
I've built up way too many settlements. But it's kind of fun. I use flares and artillery all the time.
I started with the Castle being my main set up, then got bored with it and Spectacle Island is now becoming my main place, of course until I get bored with that. Built up the Castle way to much and now there is hardly any scrap for my Spectacle build. I have 5 story concrete walls at The Castle, but can't get any concrete from scrapping them, so I think it is useless to junk them at this point. I like just having one settlement for all my crap, but I have ADD when it comes to building.
I help a settlement the first time and then say fuck it and peace out. I have not built shit. have like 12 settlements and just let them folks fend for the,selves Will probably start building shit up once I reach level 50. At level 42 now
Why is it that after I kill a trader, I can't take all of their inventory? Their inventory disappears with their soul?
Similar story, Had some raiders attack a settlement. 4 of those fuckers had missile launchers. Do my thing, kill em all, go back to get the missile launchers to sell and can only find one. WTF?