I had a WR named Ted Alexander on Pitt that had 99 speed one year where it was totally broken and had 1000 yards receiving in a game on heisman running exclusively go routes
I had a UNC team where i had a 6’4” or 6’5” white wr with 99 speed and accelaration. It was so dumb he was litterally unstoppable. I have been searching for his mold ever since and never found it again.
Always focused on the worst possible teams in the country. Year one was always brutal, no idea why I put myself through that but I clearly remember four campaigns across multiple years. Baylor Temple Army Wyoming Then I would draft my dudes in Madden. I had fucking problems.
The most dominant player I ever recruited was a 3* WR that was 6'7 with 99 speed. He couldn't be covered on deep balls.
Recently made old dominion a perennial championship contender. It’s the most fun way to play dynasty. Year one bloooooows though, I usually just recruit and sim the games
I always liked that first year playing as a scrub school. Made it more of a consistent challenge instead of just running into that 1 game of the season down the road where the computer decides it's finally your time to lose.
Only thing that sucked was having a roster full of studs and then trotting out to the team’s rinky dink stadium. Wish you could have done improvements based on performance. it was also always interesting to take a new job and see how long your former program could maintain success as the studs you recruited started to leave. I remember having IU on 3 straight Big 10 championships and back-to-back natty’s when I left for USC only to watch IU (with 5 stars all over the roster, including returning Heisman winner at QB) barely make a bowl game in year 1 and only win 3 games in year two...
This is something I always thought would have been awesome. If they could have had some kind of “level up” or approval process to where you had to win enough or whatever to unlock a stadium upgrade. Then doing that would help recruiting and what not as well. Would have added another cool aspect of starting dynasties with small schools and would keep it interesting longer.
Look if you weren't creating punters with 0 punting and 99 agi/speed/tackling/whatever, recruiting them, and switching their positions, then you're a better man than I. Their awareness would turn to shit on the position switch so they wouldn't put up super insane stats when simming, but were still dominant and fun to play with.
I was too big of a dork/purist to create any recruits. I’d also try my best not to “cheese” with QB scrambles too.
funny enough "cheese" QB scrambles is a key component of a lot of CFB offenses these days. that was Ian Book's only + play
Lol, true. Honestly, if you played with a guy like Young or Pat White, whatever I guess. It’d really annoy me though when people would find some backup QB that sucked but had 92 speed and just roll out, 4 verts every play.
For the last few months my friend and I have been playing NCAA10 on PS2. We both started dynasties with created schools and it’s been hilariously nerdy to text each other about how the season is going, talking about funny recruit names, finding “diamonds in the rough” or getting walk ons that end up being 73 overall, etc. It’s definitely been a fun way to keep an hour or two when I’m bored as hell due to COVID/ it’s 10 degrees here. Also been a nice way to socialize via text when I rarely go outside. Figured no time like now to admit something like this is happening
I rarely get to play but my current dynasty on 14 is with Rice. Head coach Hank Hill, Boomhauer starting at QB, The Billdozer at RB, and Gribble in the slot. First time I’ve ever done the create a recruit thing but it was strictly for the names. We are wrecking the Big 12.
I pulled my PS2 out of a box in the basement and told my GF I ordered NCAA10 on eBay. She thought I was kidding about all of this until it showed up in the mail a few weeks later.
They'll never understand. We need a support group. My team shit the bed? Time to fire up my dynasty that never lets me down.
I had a dynasty going recently with Bowling Green that was amazing. The file was corrupted and deleted. I had 2 WRs that were both over 6’4, one had 99 speed with 98 acc and they other had 98 speed with 97 acc. So dominate.
The other day she was talking about how she’s tired of being stuck inside and depressed she doesn’t talk to anyone. Had to say “You make fun of me for playing a 10 year old game on PS2 but it keeps me sane and gives me an excuse to text my friends”. Not sure she gets it even after that.
i would create these super recruits and hope i got them. probably about a 75/25 split on if i got them or not the guy i created with my own name committed to fsu over unc so that was frustrating
my buddy actually had this happen. Built a fucking monster of a create a player and then he committed to someone else and wrecked his shit for 4 years.
i created a 5'4" 150lb left tackle with maxed out ratings. he was the #1 overall recruit and i got him to commit. in actual gameplay, he was fucking terrible tho. just an absolute turnstile
I'm a total dork when it comes to realism in sports games, so I always kind of enjoyed it when a created super recruit committed to a cpu team. I would always get bored once i reach the point where i clearly had the best program. Sometimes I would even create recruits at positions I was already stacked at just to watch cpu teams battle it out
I started off semi-joking but when shit is really uncertain, going to something I can control relieves some anxiety. I tried explaining it to my wife but she never understood. Plus, it's just really fun to see your shit tier team become good, even if it's not real. Basically anyone can see what it's like to have Nick Saban coach their team.
Something that needs tweaking IMO is the progression model for recruits. At a powerhouse program you basically are never playing guys before their RS Jr year if you're recruiting right and there is basically zero chance than any incoming recruit can take the spot of a starter. IMO it needs more varied progression where guys do not progress at all (or even take a step back) and other guys can take huge leaps forward. Alternatively tying progression to game time would also help alleviate this concern. There is just no incentive right now to play young players.
Good thinking. Hell, progression could be a scoutable rating. You could even have to decide between trainers that bump progression faster but result in a higher chance of injury. Or, a training staff that is better with speed but not as good with strength. Basically build a staff that goes along with the way you play. I used to put all freshmen on the special teams in the hope the playing time would progress them faster but I don't think it made any difference whatsoever.
Yea I never liked how NCAA didn’t improve your players when you gave them more playing time. Madden did this and it was great. Made you want to sub guys in when you got a lead so you could work on their skill set.
The only place I've seen where I think it may make a difference is in your QB's awareness stat. My backup QB would usually get a fair amount of playtime in blow outs and I'd see that second stringer usually have much better progress than the 3rd-5th stringers. Might just be in my head, but I feel like it's held pretty consistent.
There was a college basketball game years ago that the incoming freshman were too good. I did a dynasty with Duke and got a loaded team to all come back and they all lost their starting jobs to freshmen.
i just want to say that 14 was my favorite, by far for a few reasons: 1. the recruiting system was far less clunky than all of the phone call nonsense. really enjoyed it. i did like when the older games would just add players to the recruiting pool during the offseason. 2. the coaching skill tree. so good. franchise needs more forms of long term progression other than team quality. although if you maxed out the recruiting tree you could just offer, rescind, repeat until you triggered insta-commit.
I didn't know you could rescind and do it...my dumb ass was just restarting the game/dynasty each time until I got my top targets to commit
I remember I used to create a shitload of players, recruit them, if they committed or started leaning towards another school I would become that schools coach temporarily and remove all the scholarships from said players and then switch back to my team, then I would get the players I created.
I used to create punters with QB or WR skillsets but terrible kicking attributes. After they’d sign, I’d change their positions. Easiest recruitment ever.
Wonder if they'll let you expand the playoffs to the correct # of 32. Also would be nice to be able to tweak the requirements to make the playoffs